![]() 8/10ĭespite those issues, though, I’ve been pulled to Halo Infinite every day since it launched. Here’s hoping for a fix to either issue prior to December 8. That’s caused issues in the game’s Ranked playlist, which routinely sees the losing squad drop players. Not only does that mean the rewards track grinds to a halt, but it also means there’s no incentive for people to stay in matches if they’re losing. While players get a modicum of XP completing challenges, match completion isn’t rewarding at all. The good thing is that there are plenty of rewards, but progress feels glacial. At present, though, the only way to sort that is via a custom game.įinally, much of the criticism aimed at Halo Infinite has been for the way it implements a Battle Pass. While I enjoy Oddball as much as the next Spartan, sometimes I just want to play Slayer, or CTF. ![]() Secondly, an option to pick a mode would be a godsend. For one, menus are a tad sluggish, taking their sweet time to let you know when your friends are in the party – particularly on PC. Sadly, there are some weaknesses in Halo Infinite’s Mjolnir armor. Teething issuesģ43 Industries Halo Infinite needs more options for picking modes. In Capture The Flag, there’s something bizarrely wholesome about escorting the flag carrier to a waiting Warthog, then trying to draw enemy fire to ensure your comrade makes it back to base. Tanks, Warthogs, and plenty more will roll through the map, while small groups of Spartans battle it out with the weapons they find. Not only does it bring back shades of Halo 3’s Valhalla, but its varied foliage and craggy rock formations make it ripe for ambushes.Īs fun and as competitively pure as Arena is, Big Team Battle feels like the perfect way to showcase Halo’s appeal to newcomers. Deadlock and High Power are great, but Fragmentation remains the standout. Read more: How to rank up fast in Halo Infiniteīig Team Battle, Halo’s larger-scale mode which ups the player count has three larger maps to roam around in. ![]() Then there’s Bazaar, a classically ‘Halo’ map, with an area to skirmish in the middle with cover and high ground on each side. Recharge is a great showcase for the Grappleshot, allowing for plenty of routes through the map and ways to take advantage of its multiple layers of verticality. It’s full of twisty corridors and sneaky flanking spots, while also offering three lanes that make it ideal for snipers. Streets, set in New Mombasa, is ideal for Oddball matches.
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